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<p>This document specifies the method of motion capture animation using H-Anim humanoid models. Each humanoid model consists of an articulated character with specified joints and motion capture data. As specified in ISO/IEC 19774-1, each character consists of joints and segments in a hierarchical structure.</p>
<p>This document includes the following:</p>
<p>— Concepts of motion capture as related to humanoid animation,</p>
<p>— Concepts of motion capture data definition,</p>
<p>— Definition of motion parameters and motion-capture animation data for transferring or exchanging motion between different humanoid character models,</p>
<p>— Mapping the structure of motion capture data to the structure of H-Anim objects,</li></p>
<p>— HAnim motion capture animation using interpolators,</p>
<p>— HAnim motion definition using H-Anim Motion objects, and</p>
<p>— A method for generating and specifying an H-Anim motion capture animation.</p>
<p>This document specifies a standard technique for exchanging humanoid animation using motion capture. It does not mandate using any specific run-time system to render the H-Anim characters or animations.</p></p>
Reģistrācijas numurs (WIID)
64791
Darbības sfēra
<p>This document specifies the method of motion capture animation using H-Anim humanoid models. Each humanoid model consists of an articulated character with specified joints and motion capture data. As specified in ISO/IEC 19774-1, each character consists of joints and segments in a hierarchical structure.</p>
<p>This document includes the following:</p>
<p>— Concepts of motion capture as related to humanoid animation,</p>
<p>— Concepts of motion capture data definition,</p>
<p>— Definition of motion parameters and motion-capture animation data for transferring or exchanging motion between different humanoid character models,</p>
<p>— Mapping the structure of motion capture data to the structure of H-Anim objects,</li></p>
<p>— HAnim motion capture animation using interpolators,</p>
<p>— HAnim motion definition using H-Anim Motion objects, and</p>
<p>— A method for generating and specifying an H-Anim motion capture animation.</p>
<p>This document specifies a standard technique for exchanging humanoid animation using motion capture. It does not mandate using any specific run-time system to render the H-Anim characters or animations.</p></p>