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This document describes the classification of use cases for developing learning, education, and training systems using VR/AR/MR technology. It classifies VR/AR/MR based systems and defines each system type for applications. It includes definitions, data modeling, interfaces, and examples. It also provides a systematic approach to developing VR/AR/MR based systems for learning, education, and training.
This document will:
• define terms and concepts about use case classification for VR/AR/MR based learning, education and training systems
• define use case classification based on VR/AR/MR objects used for use cases development
• define use case types based on the classification that is determined by levels of implementation complexities
• define a reference data model for generating VR/AR/MR based applications
• define a systematic approach to developing VR/AR/MR based education and training use cases based on the classification
Reģistrācijas numurs (WIID)
91172
Darbības sfēra
This document describes the classification of use cases for developing learning, education, and training systems using VR/AR/MR technology. It classifies VR/AR/MR based systems and defines each system type for applications. It includes definitions, data modeling, interfaces, and examples. It also provides a systematic approach to developing VR/AR/MR based systems for learning, education, and training.
This document will:
• define terms and concepts about use case classification for VR/AR/MR based learning, education and training systems
• define use case classification based on VR/AR/MR objects used for use cases development
• define use case types based on the classification that is determined by levels of implementation complexities
• define a reference data model for generating VR/AR/MR based applications
• define a systematic approach to developing VR/AR/MR based education and training use cases based on the classification